![]() ![]() Though it suffers from some repetitive maps and technical issues, Othercide is an impressive strategy game with an otherworldly atmosphere and rich underlying story worth diving into.įrom the very start, Othercide pulls you into a grim world on the brink of collapse. ![]() Othercide's turn-based combat can be brutal, but at its best, it's also intensely rewarding to master. It's a game about sacrifice and hard choices, of accepting failure with the knowledge that you'll rise again stronger. ParagonOfHats has solid advice, i just beat the game and no doubt a scyth with The harvesting was OP, especially combined with a soulslinger with spirit round is definitely easy mode, I had to slow down just to give my other daughters some exp.Despite its gothic horror visuals and heavy metal-inspired soundtrack, Othercide is, at its core, a heartfelt story about having empathy and compassion for someone who has suffered intense trauma. Also don't discount the blademaster, not impressive early on but once you get movement skills like sidestep and some traits, best damage dealer by far, discounting the harvesting.īlademaster is best with movement skills like side step & lightning strike, all memories i put on them were %dmg, getting menacing stance is deadly to bosses. After getting side step, she was by far my most agile daughter, could jump over gaps, flank enemies, etc. For shieldmaster, i learned that the best use for them was utilizing shield charge & slam, both given memories to further push back initiative, let her control the enemies. And the soulslinger was the surprise for me, weak early on but she became my 2nd dmg dealer after blademaster (before discovering the harvesting). I gave her base shot attack initiative push back memories, useful for single target control, and her detonating shot is a fantastic damage skill, once I got a soulslinger with some traits, she could drop most enemies in a single turn or a group of those fast moving critters. ![]() My best take aways, including my regrets and picking the wrong skills: blademaster with sidestep, menacing stance, & %dmg memories, shieldmaster with shield charge & slam with init push back, & soulslinger with detonating shot, spirit haste, & shadow round. Those last 2 skills for the soulslinger, haste & shadow round were fantastic skills i regret not putting on my main soulslinger. Last tip, the soulslinger's shadow round & the blademaster's menacing stance both attack an enemy that takes damage, they can trigger off of each other for huge damage, especially against bosses. I would put the soulslinger in shadow round, move up my blademaster and put her in menacing stance, attack with blademaster, which would then trigger shadow round & then trigger the menacing stance for 3 attacks between just those two. My second time beating the boss, it didn't event get a turn, a combination of shadow round, menacing stance, & spirit round for increased damage.Thus, the abyss creature became a god in our world. A divine being thirsting for torment and painful grace. Suffering had always wanted to taste the exciting bouquet of Reality, the tempting music of howls and the suave beauty of torture. Nourished by the Daughters sacrificed in the fight against The Child, Suffering is now ready to reign over Reality and shape the world his own way. Most of her skills cannot be avoided, and will alternate from turn to turn. After launching a reaction and an interruption, she will change position with the Daughter farthest from her, damaging that Daughter and any surrounding allies. The skills she chooses to end her turn will alternate. As the battle rages on, Daughters will find that death is unavoidable. Distress - on every even turn (2, 4, 6.Hardship - on every odd turn (1, 3, 5.Usually The Suffering triggers the following skills in the following order: Suffering is the final boss and antagonist of Othercide, as well as the Child's Other. ![]()
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